Monday, June 13, 2011

Tuesday, March 15, 2011

PERSPECTIVE DRAWING

SALAM SEMESTER 5

TAKE NOTE FOR THIS NEW INFORMATION!!

PLEASE PROVIDE SIX (6) EXTERIOR PERSPECTIVES IN YOUR PRESENTATION BOARD.

INTERIOR PERSPECTIVE IS NOT NECESSARY BUT IF PROVIDED IS AN ADDED ADVANTAGE.

PLEASE CAPTURE ARIAL VIEW FOR THE OVERALL BUILDING AND A FEW INTERESTING ANGLE TOWARDS THE BUILDING.

ANY QUESTION??

JIMISAN

Thursday, March 10, 2011

Submission

PUO School of Architecture.

WORKING DRAWING
Submit on 11 March 2011,not later than 12.30 pm.... 12.35pm considered late submission.
BTN Submit on 14 March 2011, not later than 10.00am

There will a lecture input on presentation drawing and model
on 14 March 2011 at 11.00 am in Architecture Lab.

PRESENTATION DRAWING.
Submit on 21st March 2011, not later than 12.30pm and present on 23rd March
BTN Submit on 23rd March 2011 not later than 12.30pm and present on 25th March


PRESENTATION DAY
When to submit your model ? >> Please bring and show your model when you present your design, present your design with your model as a tool to help and present your ideas to the client.

Basically,
Student who submit on 21st March are required to present your design on 23rd March at 8.30am sharp. (So we can start early and you can rest at bed quickly ^_^)
While students who submit on 23rd March are required to present on 25th March 2011.

Students who have problems to present on 25th , you have to present on 23rd and vice versa. Thank you

So you know you have to present on that day so please prepare all the masking tape, tools and ways to pin up your own drawing. Please remember to take all your drawings at the drawing room early at 8am in the morning as we want to start at 8.30am.


The next information strictly for KSS students only.

Working Drawing submit on 13 March 2011
Presentation Drawing submit on 26 March 2011
Presentation Day + Model on 2nd April 2011

Any question, you can ask En. Amer, En Yusri, Pn. Phady, Pn Latifah...All the best from Us.
Write up by one_sue

Sunday, March 6, 2011

New Info : Latest Update : Working Drawing

New Scale (as mentioned in class on Wednesday : 3rd March 2011)

Location and Key Plan : N.T.S
Plans, Elevations, Sections : 1:150
Site Plan : 1: 250
Typical Section : 1:50
Door and Window Schedule : 1:50

The submission format as mentioned and shown in class.

Saturday, March 5, 2011

Working Drawing Checklist

Attached is the checklist for Working Drawing as a guide for Sem5, please check every single task , either completed or not. Thanks ..Enjoy Designing ^__^







Friday, February 25, 2011

The Legend & His School




Salam Sem05,

He is a legend, his thoughts and ideas have sparked new thinking in Design Education and its school. His philosophy lead to a new design movement that gave birth to new approach to thinking about a design school and its purpose. He is Walter Gropius and his ideas lead to the famous BAUHAUS movement. It was a new concept at that time (just before world war II) and with it came a new look for a design school.

This school has a strong tagline. Its form was derived from this thinking. Here are some of its principles:
  • most student should face the fact that their future should be involved primarily with industry and mass production rather than with individual craftsmanship
  • the schools of design should, as the Bauhaus did, bring together the various arts of painting, architechture, theatre, photography, weaving, typography, etc., into a modern synthesis which disregards conventional distinctions between the "fine" and "applied" arts
  • a school of design should have on its faculty the purely creative and disinterested artist such as the easel painter as a spiritual counterpoint to the practical technician in order that they may work and teach side by side for the benefit of the student
  • manual experience of materials is essential to the student of design- experience at first confined to free experiment and then extended to the practical workshop
  • because we live in the 20th century, the student architect or designer should be offered no refuge in the past but should be equipped for the modern world in its various aspects, artistic, technical, social, economic, spiritual, so that he may function in society not as a decorator but as a vital participant.

Walter Gropius needs no introduction (does he?). He started the Bauhaus movement and practically design a whole new Design School concept from its building to its curriculum. This is design at its best. Have an idea and follow it through.



He is truly a Legend. Will you be one?
Lets talk ideas...yours.

DRN


Tuesday, February 22, 2011

Master of REVIT Architecture

By now most of us have heard about REVIT. But not many of us realize how different REVIT actually is compared to other Autodesk's programmes. I was a bit skeptical when I heard REVIT will revolutionize the industry a few years after I stepped back to Malaysia. I thought Sketchup would still be the prime game for most of us. I was told about what it can do. I was generally surprised as to how this simple programme could elegantly change how we work, teach and study architecture. So what does it actually do?

It works based on how each element in the project carries its own parameters that are adjustable and customisable. You don't draw a thick line that represents a wall, you actually DRAW a wall. The programme understands that it's a wall and its relevant properties (it has mass, bears loads, and could have openings and so on. Unlike in Sketchup, the programme doesn't care if it's a wall or a floor, it doesn't need to recognize it. But REVIT does.

This parametric system allows everything in the project to have its own properties, right down to how many layers a wall should have, and if the finishing is using Nippon Paint or cheap ‘cap ayam’ paint. And it'll do the costing for you too! Literally, as you add more things in your design, you can see the numbers add up in the schedule. You can set the exact cost of the project right from the start with little concern about contingencies.

What REVIT does is simplify all the jobs for an architect. From the initial site study/massing, up to the actual designing stage, down to the detailing and the schedules. An experienced REVIT user would be able to do presentation drawing and working drawing at the same time, convert it with a click of a mouse button. You can do photorealistic renderings without the need to sub it out to a third party.

ONE PROGRAMME TO RULE THEM ALL!!!!!

It will put a lot of people out of business. Architects won't need assistants. They can work together collaboratively on one project without to worry about synchronicity. They won't need 3D modelers to do their presentations. They don't need to wait for QS to come up with the total building cost. They don't have to wait for mechanical or civil engineers to tell them if the design can work or not. REVIT will tell you if it can or cannot and make the decision fast.

Despite all its capabilities, REVIT is a danger to young students. If we were ever worried about Sketchup governing the students' ability to design, REVIT would drive us up the trees. It's a very dangerous tool for them. It will tell you if the rafter can but placed on the wall plate or not. But it doesn't tell you why.

Students must have the understanding about design and construction in order not to get caught up with the limitations. In my experience, REVIT have ways to get around a lot of things. But if the student couldn't realize that he couldn't do something because he's doing it wrong and not because REVIT can't do it, he will be a slave to the programme. REVIT is not a programme we can teach using typical means. I do not recommend REVIT to sem3 or sem4 students. I would only attempt to introduce them at sem5 under expert supervision. I'd say only sem6 and above should have enough expertise to master the tool.

Do not underestimate the power of REVIT. It is indeed a powerful Ring that can rule them all.
Best advice is, equipped yourself with a variety of tools and don't become the tool. You should be known as an architect first, not the Revit guy with rendering skills.